Fishing Frenzy:Idle Hooked Inc
Fishing Frenzy:Idle Hooked Inc has 2,683,249 installs, rated 4.6 from 43,887 ratings, #1,920 of 22,173 in Simulation.
Description
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Welcome to the ultimate fishing adventure!
In this idle fishing game, you can sail to the sea and start your fishing journey.
Hire anglers and train them to improve the fishing efficiency. Upgrade the fish box to increase earnings and reduce the fishing time. With a team of skilled fishermen, you'll be able to sail further, and explore more impressive fishes. Don’t forget to equipping your anglers with advanced gears. They can not only increase the power of anglers but also increase the earnings.
Start with a little boat, you can now sail further away and fishing more fishes in the deep sea with your advanced ship. Now this is no longer just fishing, but building a fishing empire. The more income you earn, the closer you'll get to becoming a fishing tycoon. Make wisely decision to expand your business. Run a seafood restaurant with the fish you caught is a great revival. With your efforts, you can finally build your fishing empire.
Are you ready for this exciting fishing adventure?
Catch fish, upgrade your boat, and become a fishing tycoon in this idle fishing game!
Is Fishing Frenzy:Idle Hooked Inc safe?
StoreTally doesn't rate safety. Here's what the store and our tracking show:
Reviews The reviews Google Play shows first (its most relevant), from the US store, in any language.
From 43,870 ratings.
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★☆☆☆☆ Hilldo · 15 Sep 2026 · v1.8.10This is nothing more than an ad farming game. fun at first, but quickly becomes repetitive and boring. The only way to progress is to watch an insane amount of ads. This game SUUUUCKS
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★☆☆☆☆ brad · 15 Sep 2026I was really enjoying this game. got all the way through the first 3 zones than they dropped mandatory ads to watch to play. cool and fun but 1/5 for shoving ads down your gullet on top of taking up 30% of the screen with "purchase this bonus" ads. greedy greedy devs.
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★★★★★ david lock · 11 Sep 2026 · v1.8.10very easy to pick up and play
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★★★★★ Cruz Jose · 6 Sep 2026 · v1.8.7Great game guys I love the graphics and thank you for making me and the world happy again. And keep on making them Great games
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★★★★★ Jeffery Williams · 29 Aug 2026 · v1.8.7actually really fun game. would like the ads but back just a bit but someone has to pay for the game!
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★☆☆☆☆ David F · 11 Aug 2026 · v1.8.7The paywall of only using premium currency to upgrade the fish battle level equipment rarity chances was bad enough, but then there was a forced ad at the start of the next level. This game isn't interesting or innovative so the ad was what led me to quit after 3 levels.
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★★★★★ Caidon Wagner · 29 Jul 2026 · v1.8.7game was fun nice animation, here's an idea. maybe everytime you max your upgrade panel you should make it so there's a boss fish that's worth a lot but the thing is, the fish fights back.
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★★☆☆☆ Juan Pedraza · 24 May 2026 · v1.8.5Good concept! Way too many ads!! Even after you pay for a membership, no ads are limited. Then right back to them. Can't find a way to cancel membership. sent email, let's see if that works.
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★☆☆☆☆ Brian Selvog · 12 May 2026 · v1.8.5The ads you watch to get an advantage are just WAY too long. the most frustrating part is you can watch these long ads and the games starts over and you have to watch the mile long ad again and again. good game, played for several weeks. I just couldn't take it anymore.
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★★★★★ April Elliott · 10 Jan 2026 · v1.8.3They did this RIGHT. The more you play, the more there is to do. You start searching islands for the monster fish. Then you go deep sea fishing, trawling, into events, tournaments, etc. There are 0 forced ads. There are enough reward ads to keep playing at your tolerance level. If you overwhelm yourself, the game will suck (lesson learned.) But if you chill and pick what matters to you, the game is great and can go forever. You must try it. Others could use it to model game design. Thanks devs!
Growth change in installs
| Per | Growth | Growth % | Actual change | Measured over |
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| day | Not enough history yet | |||
| week | Not enough history yet | |||
| month | Not enough history yet | |||
| year | Not enough history yet | |||
How these figures are measured
Change in installs, scaled to each window from the real gap between crawls. A window needs a full period of history before it reports anything.
Tracking since 2026-11-06. History accumulates as changes are observed — check back soon.
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Rising in Simulation this week
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+425,780 | +63.0% |
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+146,230 | +45.7% |
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