Siglota
by 祎星 刘 more by this developer →
#358,405 of 719,896 by ratings on Apple · #77,215 of 125,017 in Games
First seen by this census 09/05/2026 — the store does not publish a creation date
Last updated 06/26/2026
Tracked since 09/05/2026
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Category: Games
Description
1. Triangular Judgment Line:The game features a unique triangular judgment line,distinct from traditional straight or circular lines.This innovative shape can dynamically change in size,position,and rotation during gameplay,significantly enhancing the game's visual appeal and operational challenge.Players must adapt their strategies flexibly according to the line's movements,adding to the game's fun and freshness.
2. High Theoretical Score Setting:The game's theoretical maximum score is set at 50,000,000 plus the number of notes,offering players a vast operational space and challenging goals.This high theoretical value means players have ample room for improvement,motivating them to continually strive for higher scores and perfect performances.This setting not only increases the game's playability and replayability but also provides skilled players with opportunities to showcase their abilities.
3. Diverse Plot Branches and Unlocking Methods:The game's storyline includes various plot types such as Main,Side,Final,and Pre,with potential branches in the narrative.Players need to unlock the content of each chapter gradually by reading the plot and playing the tracks.This diverse branching and unlocking mechanism enhances the game's exploratory nature and playability,allowing players to enjoy the fun of unlocking new content while experiencing the story.
4. Quantification of Player Skill:The game quantifies players'skills through the calculation of Rank,which is the average of the top 10 highest-scoring tracks played by the player.This quantification allows players to clearly understand their level and progress in the game,while also increasing the game's competitiveness and interactivity among players.
5. Detailed Information Display:The game provides detailed displays of various important information on the gameplay and settlement interfaces,such as combo count,score,track name,difficulty level,number of judged notes,and track progress.This information helps players clearly understand their game status and performance,and also offers more reference and analytical data to help players improve their gaming skills.
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Growth
Change in ratings, scaled to each window from the real gap between crawls. A window needs a full period of history before it reports anything.
| Per | Growth | Growth % | Actual change | Measured over |
|---|---|---|---|---|
| day | Not enough history yet | |||
| week | Not enough history yet | |||
| month | Not enough history yet | |||
| year | Not enough history yet | |||
History
Tracking since 09/05/2026. History accumulates as changes are observed — check back soon.