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zephyr

by Emilia Lazer-Walker more by this developer →

Ratings
14
Rating
5.0 · 14 ratings
Version
1.0
Last updated 04/20/2019

#242,725 of 724,192 by ratings on Apple · #59,366 of 125,471 in Games

First seen by this census 09/05/2026 — the store does not publish a creation date

Last updated 04/20/2019

Tracked since 09/05/2026

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Category: Games

Description

You find a strange game on an old disused phone. It's some sort of adventure game, but it seems to be loading some sort of save file that's already mid-game. You have no idea what your goal is, and nobody seems to be speaking a language you understand. What are you supposed to do?

zephyr is a game about the joy of exploring and getting lost in incomprehensible systems. The game's goal, and the written language it uses, are procedurally generated for each playthrough.

It was made in (more or less) 52 hours on Train Jam 2019 (http://trainjam.com). All game art is processed FMV (full-motion video) captured on the train.

Game by @lazerwalker, music, by @MaizeWallin, sound design by @AliCedroni.

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Growth

Change in ratings, scaled to each window from the real gap between crawls. A window needs a full period of history before it reports anything.

Per Growth Growth % Actual change Measured over
day Not enough history yet
week 0 0 9.4 days
month Not enough history yet
year Not enough history yet

History

Tracking since 09/05/2026. History accumulates as changes are observed — check back soon.