← All Apple listings

Apple
Ratings
178
Rating
4.6 · 178 ratings
Version
1.17.0
Last updated 08/13/2026

#91,593 of 718,701 by ratings on Apple · #5,456 of 72,181 in Education

First seen by this census 09/05/2026 — the store does not publish a creation date

Last updated 08/13/2026

Tracked since 09/05/2026

View in the Apple store ↗

Compare with another extension

Category: Education

Description

Learning games for children ages 4 to 8 that build attention, empathy and flexible thinking. Interactive stories where characters solve problems in surprising ways, coloring, movement activities, and audiobooks with human narration. No ads, and nothing collected from your child.

Used by 100,000+ families and educators worldwide.

WHAT YOUR CHILD PLAYS

- Interactive Teaching Stories: narrative games with choices and puzzles, followed by questions that have no single right answer
- Educational audiobooks: professional human narration, never AI-generated, for bedtime and quiet moments
- Read-along: words highlighted as they are spoken, which supports children learning to read
- Artist's Gallery: coloring inspired by the stories
- Move It Move It: body movement activities inspired by yoga and tai chi

Everything downloads for offline use, which covers car rides, flights and waiting rooms.

LEARNING GAMES, NOT DRILLS

There are no points, badges or streaks. Children play narrative games in which critical thinking and emotional intelligence develop through the play itself, because research shows external rewards can reduce intrinsic motivation over time (Deci et al., 1999). Nothing here races a timer or pushes a child to the next reward.

WHY THE STORIES ARE DIFFERENT

Our stories are Teaching Stories, traditional tales shared across cultures for over a thousand years, particularly from Afghanistan, Central Asia and the Middle East. Unlike fables that teach what to think, or behavioral stories that model what to do, Teaching Stories develop how children think by presenting characters who solve challenges through unexpected solutions.

Children come away with cognitive flexibility and a wider view of a problem, rather than a memorized lesson. The approach draws on decades of research by Robert Ornstein, Idries Shah, Arthur Deikman, Doris Lessing, Georgi Lozanov and Paul Zak, and the app is designed with doctors, educators and neuroscientists.

BUILT FOR AGES 4 TO 8

Pre-readers can use it on their own: every instruction is narrated, and the read-along highlights each word as it is spoken. Older children in the range go further into the puzzles and the open-ended questions after each story. Research on social-emotional learning reports 11 to 13 percentile-point academic gains (Durlak et al., 2011). That describes the research field, not measured results for this app.

FOR TEACHERS

Educator logins and individual access codes for children, with no child accounts and no personal data required. Pedagogical guides accompany every activity, and it works one device per child, in pairs, or projected to a whole class. Addresses all five CASEL competencies.

QUESTIONS FAMILIES ASK

Does it work with a screen reader?
Yes. Screens, menus and controls carry spoken labels and headings for VoiceOver on iPhone and iPad, TalkBack on Android, and the built-in readers on Chromebook, so a child or grown-up who navigates by listening can move through the app independently. Truth and Tales also includes dyslexia-friendly fonts, a color-blind accessible palette, read-along with human narration, and simple controls for reduced mobility, following Universal Design for Learning principles. Artwork tapped inside a story scene is not described yet.

Does my child need to read already?
No. Every instruction is narrated, and the read-along highlights each word as it is spoken, so a four-year-old can start before reading and grow into the text.

Is it good for bedtime?
Yes. Every story is also an audiobook with professional human narration, and nothing autoplays a child into the next thing. Stories work offline after download.

Is it safe?
Ad-free, with no data collected from children. Compliant with COPPA, GDPR and the UK Children's Code, LGPD and PIPEDA.

Mom's Choice Gold Award | GESAwards 2025 Winner | Common Sense Media 5 Stars | Apple "Kids We Love" and "App of the Day" | BIG Festival Impact Educational Award

Alternatives to Learning Games for Kids 4 to 8

Name Ratings Rating
123 Learning Games for Kids 3+ by Bimi Boo Kids Learning Games for Toddlers FZ LLC 270,687 4.3 compare
Kiddopia: Kids Learning Games by Kiddopia, Inc. 155,110 4.4 compare
ABCmouse: Kids Learning Games by Age of Learning, Inc. 137,444 4.1 compare
Keiki Learning games for Kids by BENIPOL LIMITED 91,898 4.6 compare
ABCya Games: Kids Learning App by Curiosity Media, Inc. 65,447 4.4 compare
Edudi: ABC Kids Learning Games by ERUDITO PLUS SP Z O O 50,187 4.5 compare
SKIDOS Learning Games for Kids by Skidos Labs ApS 40,236 4.3 compare
Buddy.ai: Kids Learning Games by AI Buddy, Inc. 39,642 4.6 compare
MentalUP - Kids Learning Games by Ayasis Yazilim ve Bilisim Teknolojileri Anonim Sirketi 37,791 4.7 compare
LogicLike: Kids Learning Games by MASSIANA LTD 36,929 4.4 compare

Growth

Change in ratings, scaled to each window from the real gap between crawls. A window needs a full period of history before it reports anything.

Per Growth Growth % Actual change Measured over
day Not enough history yet
week Not enough history yet
month Not enough history yet
year Not enough history yet

History

Tracking since 09/05/2026. History accumulates as changes are observed — check back soon.