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へやわけ

by Yuki Fujimoto more by this developer →

Ratings
3
Rating
3.7 · 3 ratings
Version
1.1
Last updated 07/05/2018

#429,640 of 724,192 by ratings on Apple · #87,316 of 125,471 in Games

First seen by this census 09/05/2026 — the store does not publish a creation date

Last updated 07/05/2018

Tracked since 09/05/2026

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Category: Games

Description

Heyawake is played on a rectangular grid of cells with no standard size.
The grid is divided into variously sized rectangular "rooms" by bold lines following the edges of the cells.
Some rooms may contain a single number, typically printed in their upper-left cell.
Some of the cells in the puzzle are to be painted black.
The object of the puzzle is to determine for each cell if it must be painted or must be left blank (remaining white).

The following rules determine which cells are which:
Rule 1: Painted cells may never be orthogonally connected (they may not share a side, although they can touch diagonally).
Rule 2: All white cells must be interconnected (form a single polyomino).
Rule 3: A number indicates exactly how many painted cells there must be in that particular room.
Rule 4: A room which has no number may contain any number of painted cells, or none.
Rule 5: Where a straight (orthogonal) line of connected white cells is formed, it must not contain cells from more than two rooms—in other words, any such line of white cells which connects three or more rooms is forbidden.

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Growth

Change in ratings, scaled to each window from the real gap between crawls. A window needs a full period of history before it reports anything.

Per Growth Growth % Actual change Measured over
day Not enough history yet
week 0 0 9.4 days
month Not enough history yet
year Not enough history yet

History

Tracking since 09/05/2026. History accumulates as changes are observed — check back soon.